Test Data: Complex OBJ Dependencies¶
Purpose¶
This demonstrates comprehensive OBJ file dependency scanning with MTL material files and multiple texture types (diffuse, normal, roughness, bump).
Processing Mode Configuration¶
- Batch Entity: root
- Bundle Congruent Patterns: Yes (checked)
- Bundling Strategy: stem
- Primary Source Extension: .obj
File Extensions to Select¶
- .obj
- .mtl
- .png
- .jpg
OBJ File Options¶
- Add MTL Files: Yes (checked)
- Add Texture Files: Yes (checked)
- Texture Search Directories: [Input Data Directory] (default)
Expected Behavior¶
When scanned: - 1 Zenodo record will be created (roman_statue) - The MTL file is automatically detected by parsing the OBJ - All texture files referenced in the MTL are automatically found and included - The application demonstrates smart texture resolution across multiple formats
Bundle (roman_statue):¶
- roman_statue.obj (source)
- roman_statue.mtl (primary) - detected from OBJ file
- marble_diffuse.jpg (secondary) - referenced in MTL
- marble_normal.jpg (secondary) - referenced in MTL
- marble_roughness.jpg (secondary) - referenced in MTL
- detail_bump.jpg (secondary) - referenced in MTL
File Count¶
- Total files: 6
- Primary sources: 1 (.obj)
- Primary dependencies: 1 (.mtl)
- Secondary dependencies: 4 (textures)
Technical Details¶
The scanner will: 1. Parse the OBJ file for "mtllib" directives 2. Locate the MTL file relative to the OBJ 3. Parse the MTL file for texture map directives (map_Kd, map_Bump, map_Ns, etc.) 4. Resolve texture paths relative to the MTL location 5. Search additional directories if specified